On Saturday, April 11th, 2026, we presented the SciMaG project and some games developed within the project: Describe me and place me and Math bag of puzzles.




On March 25th and April 8th, 2026, we held an 8-hour education Educational games for development of computational thinking and teaching mathematics.
Program of education
| 25.3.2026. | 14:30-16:00 | About the SciMaG project, Presentation of the developed games |
| 16:00-16:30 | coffee break | |
| 16:30-18:00 | Open the chest with evolution, Let’s play with functions | |
| 8.4.2026. | 14:30-15:30 | Presentation of SciMaG activities |
| 15:30-16:00 | coffee break | |
| 16:00-18:00 | Development of the game-based learning activities |





SciMaG education for teachers of informatics, Rijeka, Croatia, 24.3.2026.
On March 24th, 2026, we held an 8-hour education Educational games for development of computational thinking and teaching informatics.
Program of education
| 9:00-10:30 | About the SciMaG project, Presentation of the developed games |
| 10:30-13:00 | coffee break |
| 10:45-13:00 | Treasure hunt in the pi rhythm Math bag of puzzles Say it in another words, Reveal the number, Describe me and place me Game development-based learning |
| 13:00-13:45 | lunch break |
| 13:45-16:00 | Development of game-based learning activities |


On March 13th, 2026, we held a workshop in the Center of Technical Culture Rijeka (CTK Rijeka) and presented our [ai] explore! game. Students developed a digital version of [ai] explore! game in FMSLogo.