SciMaG education for high school informatics teachers

On April 27th, 2026, we held a 4-hour education Educational games for development of computational thinking and teaching informatics.

Program of education

12.00 – 13.00About the SciMaG project, Presentation of the developed games, about some challenges in teaching, and what we have done?
13.00 – 13.30Presentation of SciMaG activities: What does probability have to do with it?, Beaver and Turtle plays Sudoku
13.30 – 14.00Break
14.00 – 14.45Presentation of SciMaG activities: Describe me and place me, Say it with other words, Reveal the number, Functions in the Sudoku table
14.45 – 15.30Game-based development learning

SciMaG education for high school mathematics teachers

On March 25th and April 8th, 2026, we held an 8-hour education Educational games for development of computational thinking and teaching mathematics.

Program of education

25.3.2026.14:30-16:00 About the SciMaG project, Presentation of the developed games
16:00-16:30coffee break
16:30-18:00Open the chest with evolution, Let’s play with functions
8.4.2026.14:30-15:30Presentation of SciMaG activities
15:30-16:00coffee break
16:00-18:00 Development of the game-based learning activities


SciMaG education: Educational games for development of computational thinking and teaching informatics

SciMaG education for teachers of informatics, Rijeka, Croatia, 24.3.2026.

On March 24th, 2026, we held an 8-hour education Educational games for development of computational thinking and teaching informatics.

Program of education

9:00-10:30 About the SciMaG project, Presentation of the developed games
10:30-13:00coffee break
10:45-13:00Treasure hunt in the pi rhythm
Math bag of puzzles
Say it in another words, Reveal the number, Describe me and place me
Game development-based learning
13:00-13:45lunch break
13:45-16:00Development of game-based learning activities