SciMaG education in Novi Sad, Serbia

On Saturday, 09.05.2026, a training session was held for science teachers within the SciMaG project. The training was attended by 45 teachers from primary and secondary schools, and the goal of the training was to inform teachers about educational games and scenarios for learning and teaching natural sciences, which were created as part of the project for teaching purposes. The training was given by professors from the Faculty of Sciences of the University of Novi Sad: Milica Solarević, Sanja Belić, and Smiljana Đukičin Vučković. The SciMaG project is entering its final phase, and the Faculty of Sciences is one of the partners in the project.

SciMaG education for high school informatics teachers

On April 27th, 2026, we held a 4-hour education Educational games for development of computational thinking and teaching informatics.

Program of education

12.00 – 13.00About the SciMaG project, Presentation of the developed games, about some challenges in teaching, and what we have done?
13.00 – 13.30Presentation of SciMaG activities: What does probability have to do with it?, Beaver and Turtle plays Sudoku
13.30 – 14.00Break
14.00 – 14.45Presentation of SciMaG activities: Describe me and place me, Say it with other words, Reveal the number, Functions in the Sudoku table
14.45 – 15.30Game-based development learning

SciMaG education for high school mathematics teachers

On March 25th and April 8th, 2026, we held an 8-hour education Educational games for development of computational thinking and teaching mathematics.

Program of education

25.3.2026.14:30-16:00 About the SciMaG project, Presentation of the developed games
16:00-16:30coffee break
16:30-18:00Open the chest with evolution, Let’s play with functions
8.4.2026.14:30-15:30Presentation of SciMaG activities
15:30-16:00coffee break
16:00-18:00 Development of the game-based learning activities


SciMaG education: Educational games for development of computational thinking and teaching informatics

SciMaG education for teachers of informatics, Rijeka, Croatia, 24.3.2026.

On March 24th, 2026, we held an 8-hour education Educational games for development of computational thinking and teaching informatics.

Program of education

9:00-10:30 About the SciMaG project, Presentation of the developed games
10:30-13:00coffee break
10:45-13:00Treasure hunt in the pi rhythm
Math bag of puzzles
Say it in another words, Reveal the number, Describe me and place me
Game development-based learning
13:00-13:45lunch break
13:45-16:00Development of game-based learning activities